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Procedural Terrain Generation: Diamond-Square

Dec 26, 2015

I’ve always found procedurally generated landscapes to be really interesting. When well done, they create an infinte number of incredible places to explore. So, I decided to take a stab...

Rendering SVG elements over a Three.js canvas

Jan 14, 2015

I’ll start off this blog with a quick post describing a bug I recently faced when working on Star Graph, a Three.js application that renders new video game releases on...

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