Procedural Terrain Generation: Diamond-Square Dec 26, 2015 I’ve always found procedurally generated landscapes to be really interesting. When well done, they create an infinte number of incredible places to explore. So, I decided to take a stab...
Rendering SVG elements over a Three.js canvas Jan 14, 2015 I’ll start off this blog with a quick post describing a bug I recently faced when working on Star Graph, a Three.js application that renders new video game releases on...